Ammonite Fossil (update)

 As a small addition to the ammonite fossil, I chose to make use of a cross-sectioned ammonite fossil I also have.


To incorporate this to the already existing ammonite fossil I put a plane through the middle of the object and used booleans to make a clean flat cut and replace it with flat faces. I used the triangulate and quadrangulate tools to ensure the topology properly matched up with the outer rim of the fossil.


After using the photograph to create a texture for that flat side of the object the asset was ready for UE4. I really love the polished shine that I managed to create in UE4 and think this model is a great addition as well as an interesting way to reuse the assets I've already created.



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